Ok so after some fiddling with thee screen capture the tutorial is finally done! Find a comfortable seat because this is going to be a long one, but I cover a lot of material here that you should find useful.
Here is my first ever tutorial for Cinema 4D! In this tutorial you will learn how to create a simulation of drifting paper, all within Cinema 4D and with very little overhead on your computer or scene!
Sit tight because this is going to be a long one, but it is worth it! In this lesson you will get some XPresso under your belt. Using the Point Node, a little math (don’t be afraid) and some clever planning you will have a preset allowing you full control over the edge of your extruded text!
In this tutorial I will begin to walk you through the Thinking Particle system in Cinema4D. I will begin by comparing its structure to the standard particle emitter, and then walk you through a basic setup. As this series progresses, I hope to go more in depth and see what this system can do for us!
In this tutorial I continue on my quest to share what I am learning of the Thinking Particle system within Cinema4D. If you haven’t watched the first tutorial in this series, check it out here, it will give you basics you will need to follow along.
In this tutorial I show you how to create the scene from this video teaser vimeo.com/47196112. I will take you through two different methods for achieving the result and explain the benefits and shortcomings of each.